What makes an online game great? How do they spread? Why should I play them?
Sunday, September 16, 2007
Computer Futures Update
I think it is only fair to comment that Computer Futures have now contacted me and said sorry. 4T2 have now removed from their records so hopefully no more phone calls or emails.
In 1998 Mike Hawkyard set up a multimedia agency called 4T2 (www.4T2.co.uk) with Robert Fell. Our first viral game was built for a pitch to Hubba Bubba one year later. Since then we have gone from strength to strength and our clients now include numerous international brands. I truly believe that high quality online games are the most cost effective method of driving traffic and increasing brand loyalty currently available on the Internet. If anyone would like to dispute this over a game of golf my clubs are always in my car.
Mike is also the chairman of TIGA.org's Casual Game Committee.
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