Monday, January 26, 2009

Designagaming article in Edge Magazine

There's a great five page article in Edge magazine (A UK computer game mag) on Designagaming this month. Well worth a read.

Sandy Duncan (CEO of YoYo Games, formally heading up the Xbox business in Europe for Microsoft) makes some very good comments. I found the part about about game publishers acting like funnels by restricting the flow of ideas interesting. He also notes that Xbox did not want ten different football games all launching at the same time as it would flood the market.

With Designagaming you can take what is there, tweak the game engine to suit your needs, and publish a new version. The nearest thing you will be able to compare it to soon is open source programming languages.

I also like the reference to Shoot 'Em Up Construction Kit. Something I spent many hours messing with.

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